This ongoing collection explores real-world object digitization using structured photogrammetry workflows. Each model is built from 100–300 high-resolution photographs per object, processed in Agisoft Metashape to generate accurate 3D geometry and UV textures. The final assets were cleaned, retopologized, and optimized inside Blender for real-time and rendering use. This practice demonstrates technical precision in surface capture, mesh cleanup, and photorealistic texture application.
Lilly Model
babel- 17 Model
Pumpkin Model
Dragon